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Welcome back, AYB readers!

This week, Jackson and Daniel are tackling the subject of story structure in video games. Being an interactive visual medium gives creators a unique opportunity when it comes to telling their stories. Too often, though, they can make the misstep of simply cutting/pasting the same tropes and techniques that are used when creating television and movies. Your hosts discuss why this happens, and some examples of games that forge a brave, new path in the realm of narrative construction.

StructureCast

Enjoy!