Welcome Back, Trainer
Part 4: The Black/White Album
For the first decade-and-half of Pokemon’s existence, it was not a franchise about deep storytelling. The games were meant to be an escapist fantasy in which the player could control an avatar of themselves. Rather than deliver a clear or compelling message the games were meant to convey the joy of exploration, the excitement of personal growth, and the exhilaration of writing your own legend.